Investing in Wisdom will help the Inquisitive Rogue due to its reliance on perception and insight checks. The class abilities that youd probably multiclass for are Expertise and Cunning Action. You effectively reduce incoming damage from one attack per round by 75%. The Stars Druid has a tool to help with those investigative skill checks. Source: Explorer's Guide to Wildemount. This combinations build will depend on what youre prioritizing for features. It allows for a vastly broader horizon of new, fun, and interesting character concepts, especially for veteran players. However, I love the evocative nature of the Echo Knight and see a lot of builds where it would be a lot of fun to add. With just one level in Warlock with The Hexblade patron, youll be able to attack with your finesse weapon using Charisma instead of Dexterity or Strength for your weapons attack and damage rolls. Ahead of the attack roll is made. You also get extra Expertise from three levels of Bard. You are in touch with the spirits of the dead, creating totems and trinkets that empower you with voodoo magic. Echo Knights may do far more than that, however. Rangers are a good example of a class that wont care about its high-level abilities, so Rogue multiclassing has much to offer, even if its just a dip into Rogue. So yea about that Swashbuckler/BattleMaster build: Beginning at 1st level, you know how to strike subtly and exploit a foes distraction. Good luck with your roguish tomfoolery. So level mostly as an Echo Knight, and take 3-5 levels as a rogue. Even if your DM doesnt allow seeing throughout the recognizable to count, so long as theres a crack in the wall which youre able to view through, you can ditch your Echo on the opposite side. Youll essentially reduce incoming damage from a single attack by 75% when you use Uncanny Dodge. Aside from that, some characters may want to multiclass as Rogues at lower levels because a campaign isnt expected to reach level twenty. Youll also impersonate pets of powerful people, getting close to them to steal their prized possessions. The Channel Divinity: Twilight Sanctuary feature supports allies without concentrating or relying on a high DC. Cast Find Familiar so your familiar can use the Help action to give you advantage. Was looking at something similar but with the battle master. Echo Knight Subclass Summary The Echo Knight gets a huge amount of front-loaded features. Thank you very much, I hadn't paid attention to the fact the bonus action attack had to follow a psychic blade attack. You gain Sneak Attack even if an ally is not near your target because of Reckless Attack (if you attack with a finesse weapon and with your Strength). This combination allows you to get the best class and subclass features from the Gloom Stalker while complimenting the build with Rogue levels. Thanks for reaching out to share your experience. Echo Knight 5e multiclass build & Polearm Master | Guide to Wildemount, Echo Knight 5e (Explorers Guide to Wildemount), The clever trick demands just a tiny bit of magic. So recently im gonna start playing my first dnd campaign and i was going to play a custom version of the Echo Knight which instead of being alternate timelines was instead a ghostly spirit that inhabits the body of the character and gives them the ability to create Echo's . Everything comes down to a few details that fly beneath the radar. Say I play an echo knight who has multiclassed levels in rogue and I already have my echo activated. Im looking at the Rogue/Bard option because it sounds fun, but I think Rogue/Ranger may be better for my character. Its cool to imagine the Rogue going into a starry mode when investigating a scene, but it also helps with Insightful Fighting during combat. Hitting the creature will cover it in oil for one minute, and each instance of fire damage dealt to it will be boosted by five. This Echo is magic, translucent, grey picture of you that lasts until its finished, until you dismiss it as the bonus action until you attest a distant echo, or till you are incapacitated. If it must make a saving throw, then it utilizes your saving throw bonus to your roster. Fighters are the versatile masters of the battlefield capable of taking on any combat role that possess every sort of weapon mastery. The Swashbuckler excels at one-on-one combat, and the Hunter has the tools to enhance this specialty. Choose Pact of the Tome or Pact of the Chain, depending on your preference. The assault happens right until the creature leaves you to achieve. The Echo Knight 5e is the most recent fighter subclass. Use Manifest Echo to create a ghostly version of yourself that can deal Sneak Attack damage. A good assassin will find a way to invest in Charisma for social skill checks, but it gets crowded sharing stats with Dexterity and Constitution. Hi Vynern,Im pleased that the article was helpful for you! The Echo Knight 5e is the most recent fighter subclass. Youll receive additional spell slots, get access to Eldritch Blast, and choose a patron depending on your desires. Not only is that equally amusing and cool, but it might help out melee fighters that are moving against flying enemies. Realistically, we tend to argue that a player should only take one to three levels of a secondary class to gain armor and skill proficiencies, with maybe a few top-class features. The Rangers spell list aint bad either for heist purposes, such as Longstrider, Fog Cloud, Jump, Detect Magic, and Alarm. This is what I was portraying with the Battlemaster/Swashbuckler combination. You can flavor Masterminds special Help bonus action as a quick look into the future that allows you to help your allies. And you are making the attack, not anything else. When you party hits level 13 you can round out your dex to 20 with your level 8 rogue feat. I'd rather those levels to get uncanny dodge and evasion sooner. You may utilize the feature a few times equal to your Constitution modifier ( minimum of once). Going to level eleven as a Swarmkeeper allows you to gain flight and enhance your swarms attack enhancements. The Gloom Stalker is also a natural ambusher like the Assassin. Like my enchanter combination above, this combination utilizes Magical Ambush to capitalize on powerful debuff spells like Dominate Person or Polymorph (and Modify Memory for the especially creative folks out there). Hello, me and my friends are finishing a long campaign in which I've played two characters in different groups(scout rogue and an open hand monk) . An example of data being processed may be a unique identifier stored in a cookie. Also you can teleport 1000 feet and will only cost you 15 feet movement. Suppose you take the Attack action. Fighter could also be an interesting play if you build it as a Dex-based Echo Knight. Invest in a thirteen or fourteen for Dexterity so you can multiclass, but invest primarily in Strength and Constitution. In combat, this combination can play into the fey influence by making Insightful Fighting into a tricksters way of reading movements, feinting attacks, and otherwise tricking enemies into disadvantageous battle stances. That is possibly six strikes in 1 turn. I know this is true because Ive seen her create approximately six characters who were all variations of this concept. As I look at that combination, I see the possibilities! What are your favorite Rogue multiclassing options? A Con bonus race would get more out of the Echo Knight features. Ranger spells are also excellent for Rogues. General Multiclassing NotesDipping 1-2 Levels in RogueMulticlassing for Any Type of RogueArcane TricksterAssassinInquisitiveMastermindPhantomScoutSoulknifeSwashbucklerThief. Ahead of the attack roll is made. This is always a cool combination. Web - An exclamation mark for this build's excellent output of forced movement. At level 9, Artificers can cast Water Walk, even as a ritual, which would preserve their spell slot. To clarify, Ancestral Protectors doesn't compel the target to attack you. This wont out-damage those builds, but its an alternative with fun mechanics. Flutes is a seasoned DM and improvisational performer. I previously recommended this multiclass for the Arcane Trickster. Continue with Recommended Cookies. 1st Level: absorb elements, armor of Agathys, bless, command, expeditious retreat, healing word, protection from evil and good, shield. Characters may have less incentive to get to level nineteen or twenty in their core class if the benefits of those levels arent insanely good. You can wield a finesse weapon while using your Strength. Expertise will allow you to be a grappling master by picking Athletics; while Raging, youll have advantage on Strength checks like a grapple, add double your proficiency bonus to the roll, and your minimum dice roll will be a ten once you get Reliable Talent. A Rogue applying these practices to their profession doesn't have to rely on thieves' tools or simple weapons to get the job done. I say pretty much ignore psychic blades and focus more on rocking your Psionic powers while leveraging general rogue stuff like sneak attack and expertise. Fighter Rogue Multiclass - Ultimate Guide for Dungeons & Dragons SkullSplitter Dice 15.9K subscribers Subscribe 1.3K 34K views 10 months ago D&D 5e Classes Check out the full Fighter Rogue. However, it only applies if you do not have temporary hit points already. Remember, multiclassing requires minimum ability scores in both new and prior character classes (as described on page 163 of the PHB or page 54 of Eberron RftLW for Artificers). One of the challenges of being a Swashbuckler is trying to beef up your Charisma in addition to other Rogue stats like Dexterity. In fact, one of her earliest articles is about how she loves to multiclass Rogue with Fighter. Rogues have no problem using their bonus action nearly every round with Cunning Action. It's like being in two places at once, not summoning another combatant. To really milk this multiclass, a player should focus on high Dexterity and Charisma, even though Artificers shine with Intelligence. Youre not the Echo. I'm not sure if damage with this build would suck if I don't have sneak attack for a round, maybe it wouldn't. Use a Rapier to get Sneak Attack, but focus on Strength so you can get Rage damage. Cone of Cold 5e vs Fireball d&d | Which is a better spell? Action Surge allows you to Ready an attack to similarly attack out of turn as a reaction to frequently Sneak Attack. When I play a Thief, I want my presence to be completely hidden. 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